Spatial Gallery


3D Design


Visual Gallery space recorded in Unreal Engine

The key objective of the virtual gallery project is to create a spatial experience placing emphasis on the harmony of wood and coral stone, heavily inspired by “Bahay na bato” architecture. The project creates an immersive, spatial experience that users can interact with supplemented with my artwork that I’ve created throughout my academic career.

This project was accomplished in 3 weeks and utilizes UV mapping, texture baking, and 3D modeling to create this experience along with a two-story gallery space to display my work. 

Working with applications Rhino 3D, Blender, and Unreal Engine, the software allowed me to explore different mediums utilized in 3D design.



Floor Plan for Visual Gallery space designed in Rhino 3D



Renders taken in UE5

Tools: Rhino, Blender, Unreal Engine 5